11/29/2023 0 Comments D3dcompiler_43.dll 3dsmax![]() the one from the Win8 SDK) I should benefit from the newer compiler features such as attributes. ![]() So my guess was if I replaced that file with a newer version (e.g. They ARE using one specific version of d3dcompiler because the game crashes upon start-up if I deleted d3dcompiler_43.dll from SysWOW64 directory. Did you check on your shader that if you comment all your texture fetches, it compiles faster? ![]() Though, loop attributes won't help either. They are not probably neither using d3dcompiler nor a recent version of d3dcompiler (but d3dx9 functions), that's why loop attributes are not recognized.
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